It looks awesome! Small correction - character modeled by me :)

Maybe don't use spring cam, or, you can make a "null", or camera dummy that
will smooth into the place of character, that way the Y steps are smaller.
So something like

cameraNull.y-=(cameraNull.y-character.y)/12;//12 is smooth amount

I hope you get the idea, and that it helps you!

-Pete

On Fri, Jan 29, 2010 at 1:40 PM, Wenderson <[email protected]> wrote:

> I made this game Demo
> http://wpdas.wordpress.com/2010/01/29/supergame-3d-away3d/
> all right, I used Mario (character modeled by Rob of the Away3D) to
> build character and a scenario using SkinExtrude, ElevationReader and
> Elevation, the y-axis of the Mario character is read according to
> reading high, only to have a problem, when the character walks on the
> stage (on the extrusion) Camera (Springcar) is tremendous, someone
> could give me a solution about it??
>
> Link to this post is
> http://wpdas.wordpress.com/2010/01/29/supergame-3d-away3d/
>
> the link to download the contents of the game is this
> http://www.wpdas.com.br/blog/arquivos/SuperGame1.zip
>
> Thank you in advance!
>
> http://wpdas.wordpress.com
> [email protected]
>



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Actionscript 3.0 Flash 3D Graphics Engine

HTTP://AWAY3D.COM

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