I want to place some UI over the top of some of my 3D objects, but I want to 
hide and show it independently of the objects. I've used 2D over the top of my 
3D canvas before, but this fails once the zoom or perspective change, or when 
objects are too tall to line up exactly.

How might I handle this? Put it on a plane in it's own 3D view with the same 
camera, or is there a faster, more integrated way of handling this? I want to 
fade it with a tween, so swapping out the materials isn't ideal. Plus, most of 
my objects use their own UV graphic, so that makes it worse, anyway.

Thanks!

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