Please Fabrice3D, I would kill for the code to get this working. ;)
In the ZIP above I made a simple cube and mapped the picture of a
digital camera on all sides. It looks great in Prefab, just as I have
imagined it. The camera has 6 planes and each has a texture on it.
It's all in this one exported AS3 class, but I just can't figure out
how to show the entire camera with all 6 planes in Flash.
Can you please please alter this code I have used in my previouse
sample you have seen to get the AS3 class in the ZIP working after
compiling
package
{
import away3d.containers.View3D;
import away3d.primitives.Cube;
import flash.display.Sprite;
import Test2;
[SWF(width="500", height="400", frameRate="60",
backgroundColor="#FFFFFF")]
public class Lesson1 extends Sprite
{
public function Lesson1()
{
// create a viewport
var view:View3D = new View3D({x:250,y:200});
addChild(view);
var holder:Test2 = new Test2();
view.scene.addChild(holder);
holder.scaleX = 0.3;
holder.scaleY = 0.3;
holder.scaleZ = 0.3;
holder.rotationY = 100;
view.render();
}
}