well say it is a unit.
so you can interpet as pixel if you want to, since its the closest name you 
could give to it.

so you can from there easlly define the scales as you wish from this size.
if its a centimeter, you know that if you load in meters and the export has not 
be scaled, that it would be x100 etc..

Its a good point, I can imagine the engine could indeed have some scaling 
handlers based measurements units.

Fabrice

On Feb 5, 2010, at 9:23 PM, Reinorvak wrote:

> Greetings everyone,
> 
> I've been working in Away3D for about two weeks or so now and I know
> some of the standard traits. What I'm curious about is, is there away
> to set up a unit size for Away3D.
> 
> To clarify, what I mean is, is there a way where I can set up Away3D
> to make every unit say, an inch or a foot respectively.
> 
> This only came to mind recently because I am trying to export models
> out of Maya and dynamically upload them into my flash program. Where
> Maya has a preference you can set to make the model in units of
> inches, feet, meters etc. However, since Maya exports these objects
> all with the same dimensions when they're the same size in any of the
> units. So a box that is 1x1x1 in inches, will be the same size as a
> box 1x1x1 in feet within the Away3D engine.
> 
> Any help is well appreciated.
> 
> Rein

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