Just make a cubedata object, one material per side. Save the materials in class. On MouseEvent3D retreive from event the facevo.material and compare with your materials...
If == myleftmat, then its left side...

Fabrice

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On Feb 11, 2010, at 19:11, metSyS <[email protected]> wrote:

on the cube I don't know, try to make a cube from 6 Planes, add all of
them to one object container and add listeners for each plane. So you
will be able to controll this object container : rotate, moving in
space as cube, bu will be listening for each plane(side of created
cube) separate. May be it'll help you. Sorry for bad english.

On 11 фев, 18:53, Wenderson <[email protected]> wrote:
how do I select only one side of a cube?
example: I have a cube in my scene I want to make a mouse event when
you click one of its sides to execute the event using MouseEvent3D.

I thank you now, please I need it urgent!

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