Hi katopz, thanks for helping. You can see my test here: http://dev.xleon.net/testing/ClippingMask.swf
I´m going to try now with scrollRect and the way you said. 2010/3/14 katopz <[email protected]> > Hey Diego > > I think you mean frustumclipping that's not exist in lite yet sry > you try can combine frustumculling and scrollRect and view.setSize for same > result > plus some speed cause scrollRect is native clip > here's some example for clipping (before apply scrollRect) > http://away3d.googlecode.com/svn/branches/lite/bin/ExClipping.swf > > src+libs > http://away3d.googlecode.com/svn/branches/lite/ > > hth > > 2010/3/14 Diego Ponce de León <[email protected]> > > Hi, I did it just adjusting the RectangleClipping to width and height I >> need, and then I masked the view3D with a rectangle sprite to hide the faces >> going outside of clipping rectangle. >> I needed a perfect rectangle area, because my view3D is smaller than >> stage. >> Is this a good work arround? >> >> El 13 de marzo de 2010 19:38, Diego Ponce de León >> <[email protected]>escribió: >> >> Hi all, Im trying to guess how to limit the view3D with and height. >>> It maybe something basic, but I can´t get it to work. >>> I was trying with view.scrollRect, but I don´t like the results and I >>> guess there is a better way to do this. >>> >>> I need my 3d view to exact fit a fixed height and fit the width to >>> stage.stageWidth >>> >>> Any ideas? >>> >>> -- >>> Diego Ponce de León >>> >>> http://www.xleon.net >>> http://www.xinterface.net >>> http://twitter.com/diegoxleon >>> >> >> >> >> -- >> Diego Ponce de León >> >> http://www.xleon.net >> http://www.xinterface.net >> http://twitter.com/diegoxleon >> > > > > -- > katopz > http://www.sleepydesign.com > > -- Diego Ponce de León http://www.xleon.net http://www.xinterface.net http://twitter.com/diegoxleon
