Hi katopz, thanks for helping.
You can see my test here: http://dev.xleon.net/testing/ClippingMask.swf

I´m going to try now with scrollRect and the way you said.

2010/3/14 katopz <[email protected]>

> Hey Diego
>
> I think you mean frustumclipping that's not exist in lite yet sry
> you try can combine frustumculling and scrollRect and view.setSize for same
> result
> plus some speed cause scrollRect is native clip
> here's some example for clipping (before apply scrollRect)
> http://away3d.googlecode.com/svn/branches/lite/bin/ExClipping.swf
>
> src+libs
> http://away3d.googlecode.com/svn/branches/lite/
>
> hth
>
> 2010/3/14 Diego Ponce de León <[email protected]>
>
> Hi, I did it just adjusting the RectangleClipping to width and height I
>> need, and then I masked the view3D with a rectangle sprite to hide the faces
>> going outside of clipping rectangle.
>> I needed a perfect rectangle area, because my view3D is smaller than
>> stage.
>> Is this a good work arround?
>>
>> El 13 de marzo de 2010 19:38, Diego Ponce de León 
>> <[email protected]>escribió:
>>
>> Hi all, Im trying to guess how to limit the view3D with and height.
>>> It maybe something basic, but I can´t get it to work.
>>> I was trying with view.scrollRect, but I don´t like the results and I
>>> guess there is a better way to do this.
>>>
>>> I need my 3d view to exact fit a fixed height and fit the width to
>>> stage.stageWidth
>>>
>>> Any ideas?
>>>
>>> --
>>> Diego Ponce de León
>>>
>>> http://www.xleon.net
>>> http://www.xinterface.net
>>> http://twitter.com/diegoxleon
>>>
>>
>>
>>
>> --
>> Diego Ponce de León
>>
>> http://www.xleon.net
>> http://www.xinterface.net
>> http://twitter.com/diegoxleon
>>
>
>
>
> --
> katopz
> http://www.sleepydesign.com
>
>


-- 
Diego Ponce de León

http://www.xleon.net
http://www.xinterface.net
http://twitter.com/diegoxleon

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