Check out away3d.sprites.Sprite2D
In lite version:
away3dlite.sprites.Sprite3D
/**
* Single billboard object (one that always faces the camera).
* Draws 2d objects inline with z-sorted triangles in a scene.
*/
2010/3/21 Dmitry Markman <[email protected]>
> thanks Diego
> can you point out to any tutorial, please?
> because I didn't find any Particles object in away3d (Papervision has it,
> though)
> thanks
>
>
> On Mar 21, 2010, at 10:43 PM, Diego Ponce de León wrote:
>
> I think you should use particles instead of spheres.
>
> 2010/3/21 Dmitry Markman <[email protected]>
>
>> I think I found what I need:
>>
>> screen method of the Camera3D class
>>
>> thanks
>>
>>
>>
>> On Mar 21, 2010, at 8:59 PM, Dmitry Markman wrote:
>>
>> Hi,
>> I have to show stars
>> I calculate correctly scene x,y,z coordinate of the objects.
>> but if I represent them as sphere with some colormaterial
>> away3d changes appearances, I'd like to show stars always as 2x2 pixels
>> with const color
>> I need screen coordinates of the objects, so I'll be able to use
>> standard flex 2d api for drawing them
>>
>> thanks
>>
>>
>> Dmitry Markman
>>
>>
>> To unsubscribe from this group, send email to away3d-dev+
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>>
>>
>> Dmitry Markman
>>
>>
>> To unsubscribe from this group, send email to away3d-dev+
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>>
>
>
>
> --
> Diego Ponce de León
>
> http://www.xleon.net
> http://www.xinterface.net
> http://twitter.com/diegoxleon
>
> To unsubscribe from this group, send email to away3d-dev+
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>
> Dmitry Markman
>
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>
--
Diego Ponce de León
http://www.xleon.net
http://www.xinterface.net
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