Hi,

On my side, for static objects I do :

- Blender for modelling and texture baking
- Export as obj
- Import into Prefab
- Export as AS3 files
- Flex builder for dev

Having said that, I did have issues with this pipeline when baking
normal map in blender. The normal maps were all upside-down. Maybe
there was an easy way to fix that (during exportation ? ). I did not
investigate that much at that time.

I would also like to hear about what other people do.

Note: I was also going to work on finding the best pipeline for
away3D.

Sylvain



On 23 mar, 02:55, Ken Railey <[email protected]> wrote:
> Yeah, they don't make it easy to find from their site anymore.  Try here:
>
> http://sourceforge.net/projects/colladamaya/files/
>
> They are free plugins, you don't have to purchase or register.
>
> HTH,
> -Ken
>
> On Mon, Mar 22, 2010 at 8:20 PM, valeriuscrowe <[email protected]>wrote:
>
> > Ken,
>
> > What did you pay for the Feeling Software Collada plugin?  Their
> > website says "contact us for pricing" which usually means expensive.
>
> > thanks,
>
> > Robert
>
> > To unsubscribe from this group, send email to away3d-dev+
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> > ME" as the subject.

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