Hi, On my side, for static objects I do :
- Blender for modelling and texture baking - Export as obj - Import into Prefab - Export as AS3 files - Flex builder for dev Having said that, I did have issues with this pipeline when baking normal map in blender. The normal maps were all upside-down. Maybe there was an easy way to fix that (during exportation ? ). I did not investigate that much at that time. I would also like to hear about what other people do. Note: I was also going to work on finding the best pipeline for away3D. Sylvain On 23 mar, 02:55, Ken Railey <[email protected]> wrote: > Yeah, they don't make it easy to find from their site anymore. Try here: > > http://sourceforge.net/projects/colladamaya/files/ > > They are free plugins, you don't have to purchase or register. > > HTH, > -Ken > > On Mon, Mar 22, 2010 at 8:20 PM, valeriuscrowe <[email protected]>wrote: > > > Ken, > > > What did you pay for the Feeling Software Collada plugin? Their > > website says "contact us for pricing" which usually means expensive. > > > thanks, > > > Robert > > > To unsubscribe from this group, send email to away3d-dev+ > > unsubscribegooglegroups.com or reply to this email with the words "REMOVE > > ME" as the subject. To unsubscribe from this group, send email to away3d-dev+unsubscribegooglegroups.com or reply to this email with the words "REMOVE ME" as the subject.
