Fabrice, Thanks for your advice, but that went way over my head. So I don't have any code I wrote myself, I am using copy-pasta tutorial code that is too much to comprehend for a newbe. I am currently trying to start from scratch, but having no idea if my Flex actually works properly I am afraid I am only going to add to my frustration.
~Wulf On Wed, Mar 31, 2010 at 5:56 PM, Fabrice3D <[email protected]> wrote: > Hi Wulf, > if you set a trace in the class constructor that should show the 3d scene, do > you get the expected trace? > > If its traces and you think it should do more than a trace... > > do you have at least once, a view.render(); in your code? After your have > declared and addchilded everything? > Make sure your camera doesn't look at emptyness > view.camera.lookAt(your3dMeshObjectAddChildedToYourViewScene); > > Try this 3 points first, and if its still not doing anything, paste here your > code. > > Fabrice > > > > On Mar 31, 2010, at 11:34 PM, Little Gray Wolfy wrote: > >> Greetings. >> >> I've been looking around away3d for at least two weeks now on and off. >> I've checked tutorials on the away3d site, the 4 I did did not work >> for me... but I was trying to get Flex code. >> I've looked around on google, found a number off brighthub and >> techlabs.... none of those worked for me either. >> Eventually I found a "starting" tutorial >> (http://www.bukisa.com/articles/47520_away3d-programming-tutorials-getting-started) >> (that still nearly blew my mind) and got it to the "Vector" error >> (Error: Type was not found or was not a compile-time constant: >> Vector). >> After yet another Google search, I found a solution on this group >> (http://groups.google.com/group/away3d-dev/browse_thread/thread/927fdc4f82f04c98)... >> which I thought fixed the problem... >> Well.. it did, but I still can't get anything to work... it is just >> that now I don't even get an error, I just get a blank screen. >> >> If anyone can recommend an easy startup tutorial, I'd appreciate it. >> Or at least a way to check if I have the correct Flash 10 Player setup >> with Flex. >> >> I have done C# and XNA 3d work before, so I am not completely new to >> 3d work, but in terms of Flash I am. >> I am using Flex Builder 3. I have CS3, but prefer Flex. >> >> Thanks >> ~Wulf >> >> >> -- >> To unsubscribe, reply using "remove me" as the subject. > >
