I figured out the Sprite object, and that I can put that on the stage and it will stay in front of the camera.
It just means I need to use a Flash Movie clip to put texture on the object. I was hoping to find a way to place an Object3D object such as a Plane in front of the camera because I could mess with the width/ height/scale & material properties; with Sprite I can't change options like these. Does any one know if or how you can freeze an Object3D object rather than a Sprite in front of the camera??? :-) On Apr 1, 10:50 pm, cwpeter <[email protected]> wrote: > Is there a way to make an object, such as a Plane, stay fixed position > in front of the camera, regardless of camera movement? > > I know Button class works this way that I just specify X & Y > coordinates and it is frozen on screen. > > :-) -- To unsubscribe, reply using "remove me" as the subject.
