I figured out the Sprite object, and that I can put that on the stage
and it will stay in front of the camera.

It just means I need to use a Flash Movie clip to put texture on the
object. I was hoping to find a way to place an Object3D object such as
a Plane in front of the camera because I could mess with the width/
height/scale & material properties; with Sprite I can't change options
like these.

Does any one know if or how you can freeze an Object3D object rather
than a Sprite in front of the camera??? :-)

On Apr 1, 10:50 pm, cwpeter <[email protected]> wrote:
> Is there a way to make an object, such as a Plane, stay fixed position
> in front of the camera, regardless of camera movement?
>
> I know Button class works this way that I just specify X & Y
> coordinates and it is frozen on screen.
>
> :-)


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