I tried renderer.cullObjects = true but it had some issues for me. So I did
the same you did. Adding and removing manually.

Can you share the code that checks if an object is outside of clipping
rectangle?

It´s been kind of hard for me to guess that and still don´t like the result.

2010/4/3 Moley <[email protected]>

> Ended up removing from scene and adding them manually - works a
> charm ;)
>
> On Apr 3, 7:34 pm, Moley <[email protected]> wrote:
> > Hello
> >
> > I have a seen with 20000+ faces in it, however only 400-500 are in the
> > visible area. (rectangleClipping)
> >
> > Whats the best way to go about telling away3d lite not to render the
> > others?
>
>
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Diego Ponce de León

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