Hello, My question is very simple :
How should i do to make a plane facelinked to a group of faces ? My goal is to make a plane look at some faces of a kind of cylinder (a as3dmoded plane indeed). I tried to place each plane on each vertices of the main plane, which works great. The bad thing is about the lookAt method which doesnt look to fit properly, but maybe the difference is because the middle of the small planes are not aligned to the middle of the big plane faces but with the vertex. So i may try to change coordinates first but i'm also looking for an other way to do it, just in case ; it's involving Facelink. What i read is facelink does the normal of a face, and place the objet with/ out an offset and a kind of lookAt. That looks perfectly with what i need but i'd like to facelink each small planes to a couple of 2 triangular faces so they would look aligned (which is not the case when you facelink a plane to each faces of an other plane) Thanks for reading :) -- To unsubscribe, reply using "remove me" as the subject.
