perhaps you could use culling option in your view. so only visible
triangles are rendered?
also I've used MovieClipSprite to display Texts such as player's name
or in your case the Boba fett.
the advantage of MovieClipsSrite is that is just a simple 2d sprite
(easier to render) and is always rendered facing the user.
another thing is there might be a FOV (field of view) or something
like that on the camera, try reducing it so yo dont render whole
scene, but only a part.

On 12 mayo, 20:53, Moley <[email protected]> wrote:
> Runs great on pc desktop here.. and as expected on my mac
>
> On May 13, 2:55 am, Peter Kapelyan <[email protected]> wrote:
>
> > It ran really fast for me, before you added that 'bobba fett'  text.
> > Hopefully you can replace that with a small bitmap. Also remember to check
> > the stats (right click on 3d object) to see the rendered polygons, you
> > should try to stay under 1000 rendered (there is up to 4,000+ in your
> > scene).
>
> > Also try to limit the size/resolution of the swf, unless you want it to be
> > full screen like that, which you might have FPS problems with.
>
> > -Pete
>
> > On Wed, May 12, 2010 at 12:48 PM, toshmosh <[email protected]> wrote:
> > > Hi! I am wondering how can i increase the fps? I have a terrain, two
> > > loaded models and skybox and fps is something like 7~8.
> > > Here is the game :http://tues-forum.com/ee/materials/s/stage.html
> > > I used frustum clipping before, but it makes the game totally ugly.
>
> > --
> > ___________________
>
> > Actionscript 3.0 Flash 3D Graphics Engine
>
> > HTTP://AWAY3D.COM

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