I realize there is no wedge primitive but I'm looking to approximate one. I've tried using the lathe extruder but I need it to be a closed shape and I can't seem to do that with either the lathe or linear extruder. I'd import one from a 3d program, except I'd like for it to be dynamic, for example, I'd like to be able to define how many degrees out of 360 a wedge is. Any ideas? Thanks lots.
-charlie
