I realize there is no wedge primitive but I'm looking to approximate
one.  I've tried using the lathe extruder but I need it to be a closed
shape and I can't seem to do that with either the lathe or linear
extruder.  I'd import one from a 3d program, except I'd like for it to
be dynamic, for example, I'd like to be able to define how many
degrees out of 360 a wedge is.  Any ideas?  Thanks lots.

-charlie

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