Found this thread:
http://groups.google.com/group/away3d-dev/browse_thread/thread/4b520ebf4f7953d7/d01457115a439b0d?hl=en&lnk=gst&q=2d+bounding+box#d01457115a439b0d

gives me the 2d bounding which will work for me.  Is there any way to
get the sprite that represents the 3d object?

On Jul 23, 9:43 am, savagelook <[email protected]> wrote:
> How do I get the 2d sprite for a given 3d object?  For example, if I
> want to know the height and width of a sphere relative to the screen
> (not its 3d height and width), how do I get that?  I guess I'm looking
> for access to a Sprite ideally, but a bounding box would be useful as
> well.

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