Found this thread: http://groups.google.com/group/away3d-dev/browse_thread/thread/4b520ebf4f7953d7/d01457115a439b0d?hl=en&lnk=gst&q=2d+bounding+box#d01457115a439b0d
gives me the 2d bounding which will work for me. Is there any way to get the sprite that represents the 3d object? On Jul 23, 9:43 am, savagelook <[email protected]> wrote: > How do I get the 2d sprite for a given 3d object? For example, if I > want to know the height and width of a sphere relative to the screen > (not its 3d height and width), how do I get that? I guess I'm looking > for access to a Sprite ideally, but a bounding box would be useful as > well.
