also many times the model comes as ObjectContainer3D (if you export several sub models together from 3d bundle ) with the meshes nested within it.Then you can extract each mesh from children array of ObjectContainer3D
On Thu, Aug 26, 2010 at 7:35 AM, Stephen Hopkins <[email protected]>wrote: > use > (model as Mesh), > or > (model as ObjectContainer3D) > > On Aug 25, 7:37 pm, Rainman <[email protected]> wrote: > > Using Away3D lite > > > > loader = new Loader3D(); > > loader.loadGeometry("3dModel.dae", collada); > > ... > > var model:Obecjt3D = loader.handle; // return Object3D from > > loaded Collada model > > > > The question is how do I get the Mesh Object for that model? > > > > I want to set the mesh.material.debug = true to see the wireframe. > > > > Can I get a Mesh from loader? > > > > Thanks > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net http://www.meetup.com/GO3D-Games-Opensource-3D/ Tel:054-4962254 [email protected] [email protected]
