Cause I have not real 3d-models of objects. My models - it's set of
bitmaps, and for real sorting of it I have 3d-triangles. So if I can
sort my triangles and know it order - I could draw my bitmaps in same
order.

On 28 авг, 13:27, Bruno Fenzl <[email protected]> wrote:
> Hi Litebox,
>
> I´m sorry, I don´t know if it´s possible. Or at least I don´t know how you
> could get the list...
> No way you could use the standard away3d renderers?
>
>
>
> On Fri, Aug 27, 2010 at 4:32 PM, litebox <[email protected]> wrote:
> > Hi Bruno Fenzl,
> > Not quite. I have my render engine base on copyPixels method without
> > use addChild and DisplayObject lists. I wont create 3D scene, where
> > any may game object - it's triangle in 3D-space. Then, when Away3D-
> > engine process my world geometry and sort my objects-triangles in
> > right order, I wont know this order and output my BitmapData-objects
> > in some order. So how I can get this ordered list of triangles, and
> > could I?

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