Cause I have not real 3d-models of objects. My models - it's set of bitmaps, and for real sorting of it I have 3d-triangles. So if I can sort my triangles and know it order - I could draw my bitmaps in same order.
On 28 авг, 13:27, Bruno Fenzl <[email protected]> wrote: > Hi Litebox, > > I´m sorry, I don´t know if it´s possible. Or at least I don´t know how you > could get the list... > No way you could use the standard away3d renderers? > > > > On Fri, Aug 27, 2010 at 4:32 PM, litebox <[email protected]> wrote: > > Hi Bruno Fenzl, > > Not quite. I have my render engine base on copyPixels method without > > use addChild and DisplayObject lists. I wont create 3D scene, where > > any may game object - it's triangle in 3D-space. Then, when Away3D- > > engine process my world geometry and sort my objects-triangles in > > right order, I wont know this order and output my BitmapData-objects > > in some order. So how I can get this ordered list of triangles, and > > could I?
