http://savagelook.com/blog/away3d/away3d-mesh-morphing
As promised, here's a much cooler version of my post yesterday about using SkinExtrude and dynamic height maps. This demo allows you to "morph" one mesh to another fluidly. Its pretty cool, some of the most fun I've had with Away3D so far. Someone with some real ability to create height maps could do some really interesting stuff with this. Check it out and let me know what you think.
