Vector3D has got X_AXIS Y_AXIS Z_AXIS which is pretty the same On Fri, Oct 1, 2010 at 3:48 PM, colouredfunk <[email protected]>wrote:
> Hiya, > > I know Number3D is gone with the new update... I've seen from a > previous post the suggestion is to use Vector3D instead.. > > But I was using Number3D.LEFT, Number3D.BACKWARDS etc... which > Vector3D hasn't got... > > Can someone please help me out, as my project will no longer > compile... > > Many thanks > > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net http://www.meetup.com/GO3D-Games-Opensource-3D/ Tel:054-4962254 [email protected] [email protected]
