Vector3D has got X_AXIS Y_AXIS Z_AXIS which is pretty the same

On Fri, Oct 1, 2010 at 3:48 PM, colouredfunk <[email protected]>wrote:

> Hiya,
>
> I know Number3D is gone with the new update... I've seen from a
> previous post the suggestion is to use Vector3D instead..
>
> But I was using Number3D.LEFT, Number3D.BACKWARDS etc... which
> Vector3D hasn't got...
>
> Can someone please help me out, as my project will no longer
> compile...
>
> Many thanks
>
>


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