Got it working, but I had to scale up within flash and move the object further away from the camera to ensure it's always visible.
D On 11 October 2010 23:37, Darcey Lloyd <[email protected]> wrote: > Hi Guys, > > I was just trying to cookup an example of using Swf.load but am finding it > disappears at certain/most camera angles when the scale is quite large. Soon > as part of it goes out of the view I seem to loose the whole thing. Also > found nearfield and frum' clipping turn it off completely. > > My code: > var floorVector:Loader3D = Swf.load("assets/assets.swf", > {libraryClips:["t1"],scaling:6}); > view.scene.addChild(floorVector); > > My goal is to get a nice smooth vector graphic on the floor of my scene. > > This a bug for 3.6? Any ideas? > > Cheers > > Darcey >
