Got it working, but I had to scale up within flash and move the object
further away from the camera to ensure it's always visible.

D


On 11 October 2010 23:37, Darcey Lloyd <[email protected]> wrote:

> Hi Guys,
>
> I was just trying to cookup an example of using Swf.load but am finding it
> disappears at certain/most camera angles when the scale is quite large. Soon
> as part of it goes out of the view I seem to loose the whole thing. Also
> found nearfield and frum' clipping turn it off completely.
>
> My code:
> var floorVector:Loader3D = Swf.load("assets/assets.swf",
> {libraryClips:["t1"],scaling:6});
> view.scene.addChild(floorVector);
>
> My goal is to get a nice smooth vector graphic on the floor of my scene.
>
> This a bug for 3.6? Any ideas?
>
> Cheers
>
> Darcey
>

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