I think a big part of 3d is reflections.
I found a bug on line 580 of reflectiveplane:
var p0:Vector3D =
getVertexGlobalPosition(this.vertices[0] as
away3d.core.base.Vertex);
var p1:Vector3D =
getVertexGlobalPosition(this.vertices[1] as
away3d.core.base.Vertex);
var p2:Vector3D =
getVertexGlobalPosition(this.vertices[2] as
away3d.core.base.Vertex);
The fix is to add the cast 'as' at the end.
(also I think a good IDE such as InteliJ will in one click fix all
the .as imports, so no import package.* is used).
(and... I wish for a away3d rsl. I could write the ant script for you
and even host it. If you'd consider linking to it from the www).
Vic