BTW , I updated FLINT to last Away3D (3.6) a couple of weeks ago.The change
has still not been released by FLINT creator( he will incorporate it with
the next version), but if someone needs the forked version it has to be in
the source of the project.Or just tell me I will put it here.

On Tue, Nov 9, 2010 at 4:14 PM, savagelook <[email protected]>wrote:

> I believe both Flint and Stardust particles libraries are built to
> work with Away3D.  I haven't tested it against 3.6, but they have
> worked on past versions.
>
> On Nov 9, 5:55 am, Karim Beyrouti <[email protected]> wrote:
> > Hi all,
> >
> > Just wondering what the best approach is to using particles (using simple
> shapes/graphics) - In Papervision we have a simple Particle object, however
> I am not finding an equivalent in the Away sources.
> >
> > My requirements are BlendModes, and as many particles as performance will
> allow, any pointers ?... In am trying to do something like this in Away:
> http://kurst.co.uk/samples/visuals/
> >
> > Thanks
> >
> > Karim




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