hey .. when i add some objects to my bsp tree then i have some render
errors ... some parts of meshes behind other meshes are shining
through, so that the whole model seems wrecked. you can see this on
the image link below. it seems that the z-order isnt correct or
something like this. i added the model with prefab as3 export. other
models i added have the same problem. i use flash cs5 with as3, fp10
and away3d 3.6. does anybody has same problems or can give some tipps
why the errors can happen? my bsp model dont have these clipping
errors. is there a difference between the bsp model and added objects
in rendering?

http://eyearmedia.de/pic.jpg

thank you guys

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