hey .. when i add some objects to my bsp tree then i have some render errors ... some parts of meshes behind other meshes are shining through, so that the whole model seems wrecked. you can see this on the image link below. it seems that the z-order isnt correct or something like this. i added the model with prefab as3 export. other models i added have the same problem. i use flash cs5 with as3, fp10 and away3d 3.6. does anybody has same problems or can give some tipps why the errors can happen? my bsp model dont have these clipping errors. is there a difference between the bsp model and added objects in rendering?
http://eyearmedia.de/pic.jpg thank you guys
