may be I do use it in a given sequence, use vars that doesn't lead to this 
bug... tho I have clicked here and there.
> May be its to big or something like that....
Open PathEditor, select this path and save the awp file and send me this xml 
offline so I can test with it.

Fabrice

On Dec 17, 2010, at 1:44 PM, Michael Iv wrote:

> WTF ??? I tried on two comps XP-64 and VISTA32 and the result is the same!. 
> 
> Guys anybody can give a try to export animated path ? To see if it works ok?
> 
> Fabrice is it possible that some configs for the path or animation that I set 
> are problematic?(May be the path itself? ) May be its to big or something 
> like that....
> 
> On Fri, Dec 17, 2010 at 2:31 PM, Fabrice3D <[email protected]> wrote:
> on XP (only Win thing I have)
> and there's no issues I can reproduce. :(
> 
> so far nobody complained over same issue...
> 
> --> Prefab users:
> If you are on windows, can you please try reproduce the step Michael does and 
> see if you get the same problems?
> 
> Fabrice
> 
> 
> On Dec 17, 2010, at 1:00 PM, Michael Iv wrote:
> 
>> Fabrice have you done your tests on PC ?
>> 
>> On Fri, Dec 17, 2010 at 12:12 AM, Fabrice3D <[email protected]> wrote:
>> mmm, I will follow this sequence again, but recall try in many ways and 
>> never was able to reproduce.
>> 
>> Anyone else having the export for path to as3 with no completion?
>> 
>> Fabrice
>> 
>> On Dec 16, 2010, at 5:53 PM, Michael Iv wrote:
>> 
>>> Yeah this is what I have done eventually. Fabrice do you remember the issue 
>>> with animated path export from prefab ? It is still there . Now I tested on 
>>> two machines and the same result . After pressing save in 
>>> export dialog  it just stays in this state and generated only the AS file 
>>> ,no data .
>>> Here are my steps:
>>> 
>>> Created a path .
>>> Extruded it to have a shape of road and texture it 
>>> Animated it with camera as the target.
>>> Then proceed to the export dialog .
>>> I attach here screen shots of my settings
>>> Thanks :)
>>> 
>>> On Thu, Dec 16, 2010 at 6:41 PM, Fabrice3D <[email protected]> wrote:
>>> yes, it was in my release message...
>>> 
>>> there is an issue with the AIR updater when you update your app.xml
>>> since I did change it to move on to 2.5, it was expected.
>>> 
>>> simply remove by hand previous prefab, run installer again
>>> 
>>> Fabrice
>>> 
>>> 
>>> On Dec 16, 2010, at 5:17 PM, Michael Iv wrote:
>>> 
>>>> Guys anyone experience crash of AIR installer when updating to the latest 
>>>> Prefab ? It says that the installer is mus configured ... 
>>>> 
>>>> -- 
>>>> Michael Ivanov ,Programmer
>>>> Neurotech Solutions Ltd.
>>>> Flex|Air |3D|Unity|
>>>> www.neurotechresearch.com
>>>> http://blog.alladvanced.net
>>>> http://www.meetup.com/GO3D-Games-Opensource-3D/
>>>> Tel:054-4962254
>>>> [email protected]
>>>> [email protected]
>>>> 
>>> 
>>> 
>>> 
>>> 
>>> -- 
>>> Michael Ivanov ,Programmer
>>> Neurotech Solutions Ltd.
>>> Flex|Air |3D|Unity|
>>> www.neurotechresearch.com
>>> http://blog.alladvanced.net
>>> http://www.meetup.com/GO3D-Games-Opensource-3D/
>>> Tel:054-4962254
>>> [email protected]
>>> [email protected]
>>> 
>>> <Snap_2010.12.16 18.50.03_002.png><Snap_2010.12.16 
>>> 18.53.00_003.png><Snap_2010.12.16 18.49.47_001.png><Snap_2010.12.16 
>>> 19.00.57_004.png>
>> 
>> 
>> 
>> 
>> -- 
>> Michael Ivanov ,Programmer
>> Neurotech Solutions Ltd.
>> Flex|Air |3D|Unity|
>> www.neurotechresearch.com
>> http://blog.alladvanced.net
>> http://www.meetup.com/GO3D-Games-Opensource-3D/
>> Tel:054-4962254
>> [email protected]
>> [email protected]
>> 
> 
> 
> 
> 
> -- 
> Michael Ivanov ,Programmer
> Neurotech Solutions Ltd.
> Flex|Air |3D|Unity|
> www.neurotechresearch.com
> http://blog.alladvanced.net
> http://www.meetup.com/GO3D-Games-Opensource-3D/
> Tel:054-4962254
> [email protected]
> [email protected]
> 

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