may be I do use it in a given sequence, use vars that doesn't lead to this bug... tho I have clicked here and there. > May be its to big or something like that.... Open PathEditor, select this path and save the awp file and send me this xml offline so I can test with it.
Fabrice On Dec 17, 2010, at 1:44 PM, Michael Iv wrote: > WTF ??? I tried on two comps XP-64 and VISTA32 and the result is the same!. > > Guys anybody can give a try to export animated path ? To see if it works ok? > > Fabrice is it possible that some configs for the path or animation that I set > are problematic?(May be the path itself? ) May be its to big or something > like that.... > > On Fri, Dec 17, 2010 at 2:31 PM, Fabrice3D <[email protected]> wrote: > on XP (only Win thing I have) > and there's no issues I can reproduce. :( > > so far nobody complained over same issue... > > --> Prefab users: > If you are on windows, can you please try reproduce the step Michael does and > see if you get the same problems? > > Fabrice > > > On Dec 17, 2010, at 1:00 PM, Michael Iv wrote: > >> Fabrice have you done your tests on PC ? >> >> On Fri, Dec 17, 2010 at 12:12 AM, Fabrice3D <[email protected]> wrote: >> mmm, I will follow this sequence again, but recall try in many ways and >> never was able to reproduce. >> >> Anyone else having the export for path to as3 with no completion? >> >> Fabrice >> >> On Dec 16, 2010, at 5:53 PM, Michael Iv wrote: >> >>> Yeah this is what I have done eventually. Fabrice do you remember the issue >>> with animated path export from prefab ? It is still there . Now I tested on >>> two machines and the same result . After pressing save in >>> export dialog it just stays in this state and generated only the AS file >>> ,no data . >>> Here are my steps: >>> >>> Created a path . >>> Extruded it to have a shape of road and texture it >>> Animated it with camera as the target. >>> Then proceed to the export dialog . >>> I attach here screen shots of my settings >>> Thanks :) >>> >>> On Thu, Dec 16, 2010 at 6:41 PM, Fabrice3D <[email protected]> wrote: >>> yes, it was in my release message... >>> >>> there is an issue with the AIR updater when you update your app.xml >>> since I did change it to move on to 2.5, it was expected. >>> >>> simply remove by hand previous prefab, run installer again >>> >>> Fabrice >>> >>> >>> On Dec 16, 2010, at 5:17 PM, Michael Iv wrote: >>> >>>> Guys anyone experience crash of AIR installer when updating to the latest >>>> Prefab ? It says that the installer is mus configured ... >>>> >>>> -- >>>> Michael Ivanov ,Programmer >>>> Neurotech Solutions Ltd. >>>> Flex|Air |3D|Unity| >>>> www.neurotechresearch.com >>>> http://blog.alladvanced.net >>>> http://www.meetup.com/GO3D-Games-Opensource-3D/ >>>> Tel:054-4962254 >>>> [email protected] >>>> [email protected] >>>> >>> >>> >>> >>> >>> -- >>> Michael Ivanov ,Programmer >>> Neurotech Solutions Ltd. >>> Flex|Air |3D|Unity| >>> www.neurotechresearch.com >>> http://blog.alladvanced.net >>> http://www.meetup.com/GO3D-Games-Opensource-3D/ >>> Tel:054-4962254 >>> [email protected] >>> [email protected] >>> >>> <Snap_2010.12.16 18.50.03_002.png><Snap_2010.12.16 >>> 18.53.00_003.png><Snap_2010.12.16 18.49.47_001.png><Snap_2010.12.16 >>> 19.00.57_004.png> >> >> >> >> >> -- >> Michael Ivanov ,Programmer >> Neurotech Solutions Ltd. >> Flex|Air |3D|Unity| >> www.neurotechresearch.com >> http://blog.alladvanced.net >> http://www.meetup.com/GO3D-Games-Opensource-3D/ >> Tel:054-4962254 >> [email protected] >> [email protected] >> > > > > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air |3D|Unity| > www.neurotechresearch.com > http://blog.alladvanced.net > http://www.meetup.com/GO3D-Games-Opensource-3D/ > Tel:054-4962254 > [email protected] > [email protected] >
