Dear Group, having purchased "the essential guide to 3D in flash" recently, I am trying to adapt the puma_run-example in chapter 9 to to my project. Loading and displayig worked fine with the animated DAE, but I need several instances of the same model on screen at once - clones obviously.
l is a Loader3D that has fired it's LOAD_SUCCESS-event this.avatar = l.handle as ObjectContainer3D; // does work, model is moving this.avatar = l.handle.clone() as ObjectContainer3D; // does NOT work, animationLibrary is NULL var temp:ObjectContainer3D = l.handle as ObjectContainer3D // does NOT work, geometryLibrary is NULL this.avatar = temp.cloneAll() as ObjectContainer3D; Especially the cloneAll()-method not working puzzles me or am I missing something here ? Thanks, Chris
