I'm just firing off ideas here, but could you use a combination of
alpha blending blendMode and cacheAsBitmap to get the transparent
object to work as a mask for another?

On Dec 20, 10:24 am, Johan <[email protected]> wrote:
> In my scene I want to have a rotating transparent (completely hidden)
> object that still occludes other (visible) objects that's rotating
> around the main object.
>
> I want these sub-objects to disappear when they are behind the main
> hidden object. Is this possible?

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