I'm just firing off ideas here, but could you use a combination of alpha blending blendMode and cacheAsBitmap to get the transparent object to work as a mask for another?
On Dec 20, 10:24 am, Johan <[email protected]> wrote: > In my scene I want to have a rotating transparent (completely hidden) > object that still occludes other (visible) objects that's rotating > around the main object. > > I want these sub-objects to disappear when they are behind the main > hidden object. Is this possible?
