Loading a 3dsmodel made in max, resulted in model appearing transparent. I reproduce this with the advanced salts ferrari example as well. ( I see the floor through the car)
How can we make the objects opaque? I see the alpha value for the model is 1. And I manually set to be sure again. I don't see a alpha value for the material property of the model. The textures used are jpgs. Secondly, I see the MouseEvent3D events are not fired on these 3ds objects. Am I missing an obvious setting in Away3D? Please help. I am stuck at this. Vamsi
