Loading a 3dsmodel made in max, resulted in model appearing transparent. I 
reproduce this with the advanced salts ferrari example as well. ( I see the 
floor through the car)

How can we make the objects opaque? I see the alpha value for the model is 
1. And I manually set to be sure again. I don't see a alpha value for the 
material property of the model. The textures used are jpgs.

Secondly, I see the MouseEvent3D events are not fired on these 3ds objects.

Am I missing an obvious setting in Away3D? Please help. I am stuck at this.

Vamsi

Reply via email to