Eugene ,you ROCK man ! I have been following  your project for some time
already.Must admit it is very impressive engine you have got there.



On Mon, Mar 14, 2011 at 11:24 AM, Eugene Zatepyakin <[email protected]>wrote:

> Hello people!
>
> I'm currently working on Dynamic Real world light system for my ASFEAT
> lib
> during augmentation, the system collects light clues. When enough data
> is available, it computes the irradiance map (light map)
>
> so what i was wondering if i can use it with latest Away3D to produce
> a shader out of it and relight the whole 3d scene.
>
> u can see demo with generated Light Map here:
> http://dl.dropbox.com/u/2237056/TestLightMap.swf
>
> use this marker image:
> http://dl.dropbox.com/u/2237056/graffiti_800.jpg
>
> actually there is more steps now.
> 1st it calibrates camera using 250 tracked homographies to estimate
> optimal focal params.
> then it collects light clues to estimates initial light map and after
> that u will see light map texture on right side of camera
> dynamic update every frame marker detected/tracked.
>
> well thats it for now ;-) anyone who can help with using it in Away3D
> - welcome!
>
> best.
>
> Eugene




-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
http://blog.alladvanced.net
Tel:054-4962254
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