Dear all,

I'm having difficulties adding a Blender collada into my scene using
JigLib.

The collada & it's texture load perfectly when added directly into the
scene.

However when I add physics into the equation, the collada's texture
just appears as a tiny speck irrespective of the dimensions in the
JBox class instance. The collada does appear to be added as a JigLib
object correctly though.

Please find my code below. Any help would be greatly appreciated.

Thanks,

Paul

protected function _onSuccess(ev : Loader3DEvent) : void
{

var goalModel:ObjectContainer3D = ev.target.handle as
ObjectContainer3D;
var goalBody:JBox = new JBox(new Away3dMesh(goalModel), 200,200,200);
_physics.addBody(goalBody);

}

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