just uploaded an update of WireFrameGrid (works on mac ok now, will look at render issue on LineSegment now)
import away3d.entities.WireFrameGrid ; [..] to generate a grid on default XZ plane var wireFrameGrid:WireFrameGrid = new WireFrameGrid(_view , 50, 500, 1, 0x985555); _view.scene.addChild(wireFrameGrid); to generate a grid on default YZ plane var wireFrameGrid:WireFrameGrid = new WireFrameGrid(_view , 50, 500, 1, 0xFF0000, WireFrameGrid.PLANE_XY); _view.scene.addChild(wireFrameGrid); this generate a worldplanes grid, comparable to Trident idea var wireFrameGrid:WireFrameGrid = _new WireFrameGrid(_view , 50, 500, 1, null, null, true); _view.scene.addChild(wireFrameGrid); Fabrice On Mar 18, 2011, at 7:29 AM, polyGeek wrote: > My bad. I forgot to specify I'm working with Away3D 4.0.
