Just to be sure, it looks like i have some problems with the right
vector also.
in version 3.4 the transform.right is the following function :

_right.x = sxx;
_right.y = sxy;
_right.z = sxz;
return _right;


but i also have some problems with it, then i change to

_right.x = sxx;
_right.y = syx;
_right.z = szx;
return _right;


But i am not sure if it is correct.
Anyone can confirm ?

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