Just to be sure, it looks like i have some problems with the right vector also. in version 3.4 the transform.right is the following function :
_right.x = sxx; _right.y = sxy; _right.z = sxz; return _right; but i also have some problems with it, then i change to _right.x = sxx; _right.y = syx; _right.z = szx; return _right; But i am not sure if it is correct. Anyone can confirm ?
