in away3d 3.6 :
package com.xx.xx{
public class Test extends Sprite {
.................................................
}
}
package {
import com.xx.xx.Test;
.....................................
.....................................
var testMaterial:MovieMaterial = new MovieMaterial(new Test(),
{smooth:true});
var spr2d:DirectionalSprite = new DirectionalSprite();
spr2d.material=testMaterial;
}
It works.
So,in away3d 4.0,how can i do?
