this works ok on my mac _view = new View3D(); _view.antiAlias = 2; //if 0, edges of my test meshes are pixely
Fabrice On Mar 28, 2011, at 10:55 AM, iiley Chen wrote: > I have passed 0, 4, 8 to the antiAlias param of DefaultRenderer > counstructer, but it seems runs as same as 0, is anything i missed or > the feature is not implemented yet? > Thanks for the great Away3D.
