this works ok on my mac

_view = new View3D();
_view.antiAlias = 2; //if 0, edges of my test meshes are pixely

Fabrice

On Mar 28, 2011, at 10:55 AM, iiley Chen wrote:

> I have passed 0, 4, 8 to the antiAlias param of DefaultRenderer
> counstructer, but it seems runs as same as 0, is anything i missed or
> the feature is not implemented yet?
> Thanks for the great Away3D.

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