You'll have to wait for this.
Transforms will be added but other implementations has to be made first.

Read the previous post on LineSegment from yesterday.

Fabrice

On Mar 31, 2011, at 20:19, Snownova <[email protected]> wrote:

> Hi all, I'm trying to move a segmentsBase around on my view, but as
> soon as I adjust its position, it's width along that axis becomes 0;
> 
> var sgm:SegmentsBase=new SegmentsBase(view);
> view.scene.addChild(sgm);
> sgm.addSegment(new LineSegment(new Vector3D(0, 0, 0), new
> Vector3D(100, 0, 0),0×000000,0xFFFFFF,1));
> sgm.addSegment(new LineSegment(new Vector3D(0, 0, 0), new Vector3D(0,
> 100, 0),0×000000,0xFFFFFF,1));
> sgm.addSegment(new LineSegment(new Vector3D(0, 0, 0), new Vector3D(0,
> 0, 100),0×000000,0xFFFFFF,1));
> //sgm.x = 10;
> 
> as soon as you uncomment the .x = 10, the line along the x axis
> dissapears. (i've tried it with more complex examples, and they all
> seem to become 2 or even 1 dimensional depending on along how many
> axises you adjust their position)
> 
> Is this just an alpha related issue or am I missing something?
> 
> 
> PS: I've also tried placing the segmentsbase into an ObjectContainer3D
> and adjusting the position of that, but the results were the same :(

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