I'm using the new SVN and all is fine, even without the line g 0 now, thanks Fabrice and John.
Will post new article announce on new email thread for people easily access it. http://www.allforthecode.co.uk/aftc/forum/user/modules/forum/article.php?index=4&subindex=0&aid=277 On 1 April 2011 14:33, Fabrice3D <[email protected]> wrote: > g = group > > it can be g superCoolNameSetCuzzImASuperCoolAppAndAllowCoolGroupNames > or g 0 for apps counting the groups indexes and using this as name... or of > course users of super cool apps preffering indexes :) > > Fabrice > > > On Apr 1, 2011, at 3:27 PM, Darcey Lloyd wrote: > > Nice 1 guys :) > > Working on example now... What was the "g 0" about? > > D > > > On 1 April 2011 14:24, Páll Zoltán <[email protected]> wrote: > >> nice, thank you :) >> >> Z >> >> >> On Fri, Apr 1, 2011 at 3:17 PM, Fabrice3D <[email protected]> wrote: >> >>> thx for your superman model Darcey, >>> fixed parser--> svn >>> >>> Fabrice >>> >>> >>> On Apr 1, 2011, at 2:20 PM, Darcey Lloyd wrote: >>> >>> No idea on how to correct that, will google another 3D model. >>> >>> Back to blender tutorials for me then. >>> >>> Cheers >>> >>> D >>> >>> >>> >>> On 1 April 2011 13:17, John Brookes <[email protected]> wrote: >>> >>>> I think its face materials causing an error. >>>> >>>> >>> >>> >> > >
