Excellent, I'll check that out :) Cheers!
On Apr 6, 10:51 am, Snownova <[email protected]> wrote: > I've encounted the same problem and devised a fix, suggested it for > implementation a week ago. You can find it in this thread: > > http://groups.google.com/group/away3d-dev/browse_thread/thread/9989b8... > > On 6 apr, 10:08, themightyatom <[email protected]> wrote: > > > > > > > > > During my Broomstick experimenting came across mouse peculiarity. > > Yes, it's alpha, just though I'd log it and offer a work around for > > now :) > > > If you sepcify a height and width for your View, 2 things happen. > > First you get a black box the size of you stage3D, at stage 0,0 > > (I'm assuming thats another Context3D that's not in use) > > The second thing is mouse events go out of wack. > > > Example working > > perfectly:http://www.videometry.net/broomstick/mouseEventsF.html > > > Same example with View positioned, and less than full stage > > size:http://www.videometry.net/broomstick/mouseEvents.html > > > Source:http://www.videometry.net/broomstick/MouseEventTest.ashttp://www.vide... > > > Another thing I've noticed is that making a Molehill window smaller > > scales the actual coordinate system, > > rather than showing less of the scene, and still returns scale = 1 > > > Hope this saves someone some time :)
