Found a little bug, when I exported my model as an AS3 class for
away3dlite I got a runtime error in applyMaterialToMesh - a null
object reference.  Turns out in buildMeshes there is this bit:

oList.push(mesh);

but mesh (a local var) had not been initialized.  The problem was
fixed by simply changing it to:

oList.push(this);


Just an FYI for Fabrice and anyone else who runs across this problem.

Loving the program, Fabrice.  I just started using it, and it is
already an invaluable tool!

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