Seems quite logical to me On Mon, Apr 11, 2011 at 3:16 PM, John Brookes <[email protected]> wrote:
> //enterframe > SubGeometry(plane.geometry.subGeometries[0]).vertexData[0] += 5 > var v:Vector.<Number> = > SubGeometry(plane.geometry.subGeometries[0]).vertexData; > > SubGeometry(plane.geometry.subGeometries[0]).updateVertexData(v); > > Works, no idea if its best way :)) > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net Tel:054-4962254 [email protected] [email protected]
