Hello,

I’m trying to get the coordinates of the top right hand corner of a
plane… the only Plane is in an ObjectContainer3D that gets span round
by the users mouse.

The setup is.

A Cube (220x220x220)
4 planes (180x180) that are placed to the face of each side of the
cube.
(the overall effect is a nice shinny cube with a different pictures
for each side)
Then they are all added into an ObjectContainer3D.

The ObjectContainer3D then gets rotated round by the mouse…

When the user hovers over on the planes, I want to draw a line to the
top left hand corner of the selected plane….

I’m struggling getting the correct information… it makes sense if I
could get the absolute position of the vertex in the top left hand
corner…

Any help would be great!

Thanks

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