Hello, I’m trying to get the coordinates of the top right hand corner of a plane… the only Plane is in an ObjectContainer3D that gets span round by the users mouse.
The setup is. A Cube (220x220x220) 4 planes (180x180) that are placed to the face of each side of the cube. (the overall effect is a nice shinny cube with a different pictures for each side) Then they are all added into an ObjectContainer3D. The ObjectContainer3D then gets rotated round by the mouse… When the user hovers over on the planes, I want to draw a line to the top left hand corner of the selected plane…. I’m struggling getting the correct information… it makes sense if I could get the absolute position of the vertex in the top left hand corner… Any help would be great! Thanks
