Hi,

I’ve been using HoverCamera3D to rotate round an object, but instead
of rotating  the camera around the object I need to rotate the object
when the user clicks the mouse..

I had a nice bit of code that rotated the camera with a nice amount of
easing on, that reacted nicely to the speed you moved the mouse.. I’ve
tried to adapted it to for spinning the object but it’s not really
work..

Has anyone got any good examples?

Many thanks

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