Hi, I’ve been using HoverCamera3D to rotate round an object, but instead of rotating the camera around the object I need to rotate the object when the user clicks the mouse..
I had a nice bit of code that rotated the camera with a nice amount of easing on, that reacted nicely to the speed you moved the mouse.. I’ve tried to adapted it to for spinning the object but it’s not really work.. Has anyone got any good examples? Many thanks
