Thanks for the reply, John, but I don't see any class or methods in Broomstick that contain regularPolygon or even polygon for that matter. I found addFace in the FaceHelper class that may be how to do it. I'm going to start a new thread on procedural 3D content in Broomstick so as not to hijack this thread.
On Apr 14, 2:16 am, John Brookes <[email protected]> wrote: > var tri:RegularPolygon = new RegularPolygon(new ColorMaterial(0x00ff00), > 100, 3, 1, true); > scene.addChild(tri);
