Thanks for the reply, John, but I don't see any class or methods in
Broomstick that contain regularPolygon or even polygon for that
matter. I found addFace in the FaceHelper class that may be how to do
it. I'm going to start a new thread on procedural 3D content in
Broomstick so as not to hijack this thread.

On Apr 14, 2:16 am, John Brookes <[email protected]> wrote:
> var tri:RegularPolygon = new RegularPolygon(new ColorMaterial(0x00ff00),
> 100, 3, 1, true);
> scene.addChild(tri);

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