I still did not dig into away4 . Try to look into examples in the trunk .
Michael

Sent from my iPhone

On Apr 14, 2011, at 6:01 PM, "[email protected]" <[email protected]> 
wrote:

> Animated collada from max would work just fine for me. Do you have a
> tutorial on how to import collada into broomstick ?
> 
> Many thanks,
> Sven
> 
> 
> On Apr 14, 4:30 pm, Michael Iv <[email protected]> wrote:
>> So far you can export only animated collada from max . As it was told by the 
>> team the new version of AWD that will support animation is underway . If I 
>> remember right currently they have the exporter for blender and Maya
>> 
>> Sent from my iPhone
>> 
>> On Apr 14, 2011, at 5:00 PM, "[email protected]" <[email protected]> 
>> wrote:
>> 
>>> That's great, but does the AWD format support animations? I think AS
>>> classes can store animations because it was done in the broomstick
>>> "Duck" demo.
>> 
>>> Any idea how I can import "animated" models into broomstick with UV
>>> maps so I can apply textures as well?
>> 
>>> Best,
>>> Sven
>> 
>>> On Apr 14, 3:35 pm, Michael Iv <[email protected]> wrote:
>>>> I modded the exporter to export AWD , needs some bug fixes . I wanted to 
>>>> implement also as3 classes away4 compatible but will do it after the Alpha 
>>>> stage . I will fix the bugs hopefully in a couple of days so that AWD 
>>>> export is currently the only option . The plugin is located 
>>>> here:http://blog.alladvanced.net
>> 
>>>> Sent from my iPhone
>> 
>>>> On Apr 14, 2011, at 3:35 PM, "[email protected]" 
>>>> <[email protected]> wrote:
>> 
>>>>> I have tried this 
>>>>> onehttp://not-so-stupid.com/open-source/as3-geom-exporter-english/
>>>>> but the resulting AS class cannot be imported into broomstick. Looks
>>>>> like things have changed in Away 4 and this is not compatible anymore.
>> 
>>>>> Does anyone know a as3 geom exporter for 3DS that works with
>>>>> broomstick ?
>> 
>>>>> Best,
>>>>> Sven

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