I still did not dig into away4 . Try to look into examples in the trunk . Michael
Sent from my iPhone On Apr 14, 2011, at 6:01 PM, "[email protected]" <[email protected]> wrote: > Animated collada from max would work just fine for me. Do you have a > tutorial on how to import collada into broomstick ? > > Many thanks, > Sven > > > On Apr 14, 4:30 pm, Michael Iv <[email protected]> wrote: >> So far you can export only animated collada from max . As it was told by the >> team the new version of AWD that will support animation is underway . If I >> remember right currently they have the exporter for blender and Maya >> >> Sent from my iPhone >> >> On Apr 14, 2011, at 5:00 PM, "[email protected]" <[email protected]> >> wrote: >> >>> That's great, but does the AWD format support animations? I think AS >>> classes can store animations because it was done in the broomstick >>> "Duck" demo. >> >>> Any idea how I can import "animated" models into broomstick with UV >>> maps so I can apply textures as well? >> >>> Best, >>> Sven >> >>> On Apr 14, 3:35 pm, Michael Iv <[email protected]> wrote: >>>> I modded the exporter to export AWD , needs some bug fixes . I wanted to >>>> implement also as3 classes away4 compatible but will do it after the Alpha >>>> stage . I will fix the bugs hopefully in a couple of days so that AWD >>>> export is currently the only option . The plugin is located >>>> here:http://blog.alladvanced.net >> >>>> Sent from my iPhone >> >>>> On Apr 14, 2011, at 3:35 PM, "[email protected]" >>>> <[email protected]> wrote: >> >>>>> I have tried this >>>>> onehttp://not-so-stupid.com/open-source/as3-geom-exporter-english/ >>>>> but the resulting AS class cannot be imported into broomstick. Looks >>>>> like things have changed in Away 4 and this is not compatible anymore. >> >>>>> Does anyone know a as3 geom exporter for 3DS that works with >>>>> broomstick ? >> >>>>> Best, >>>>> Sven
