seems like all the normals of the faces been inverted during import. try to invers all normals in Blender before exporting.
On 15 Apr., 07:31, Leo <[email protected]> wrote: > Hello, > > In a medium poly mesh I created in blender then exported to an AS3 > class using Away3D exporter (3.6) I can only see the back face and > back wire. > > I have read about various ways to correct this but what would the > clean or proper way to handle that issue? > > Thanks, L
