seems like all the normals of the faces been inverted during import.
try to invers all normals in Blender before exporting.

On 15 Apr., 07:31, Leo <[email protected]> wrote:
> Hello,
>
> In a medium poly mesh I created in blender then exported to an AS3
> class using Away3D exporter (3.6) I can only see the back face and
> back wire.
>
> I have read about various ways to correct this but what would the
> clean or proper way to handle that issue?
>
> Thanks, L

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