Pretty cool, I made a similar car game here: http://www.mind-probe.com/as3/molehill/index.html
I think the speed of your game is so slow because you use too many objects with collision detection. Looks like JigLib needs to improve their code so performance increases. On Apr 17, 3:18 pm, ringodotnl <[email protected]> wrote: > Aloha, > > Here's a little demo game I made with Lo (who did 3D car model) for > the FITC Amsterdam. > Only had one day to make it so it's not really fast :) > > http://www.ringo.nl/projects/jiglibflash/CliffRacer.html > > (drive with the arrow keys, space = break, c = switch camera, r = > reset car ) > > Cheers, > Ringohttp://www.ringo.nl/en/
