Pretty cool, although I have it laggin here and there. FPS are not so
high.

Check out my latest demo with dynamic shadows applied.

http://www.mind-probe.com/as3/molehill/index.html

Best,
Sven

On Apr 16, 6:27 pm, Josh Beckwith <[email protected]> wrote:
> Hey svenk, check out the car game I've been working on. I started with
> the jiglib example and have been building out from there.
>
> http://positlabs.com/files/code/drive/
>
> If you're curious about how I did something in the game, I'd be happy
> to explain.
>
> On Apr 15, 6:34 am, "[email protected]" <[email protected]>
> wrote:
>
> > It's just something I put together real fast for tests. If you flip
> > over just refresh your browser window and start again.
>
> > The stats window is from JigLib.
>
> > Best,
> > Sven
>
> > On Apr 15, 3:25 pm, Peter Kapelyan <[email protected]> wrote:
>
> > > Car turned over when I just started :(
>
> > > Nice little stat window, did you make that?
>
> > > -Pete
>
> > > On Fri, Apr 15, 2011 at 9:21 AM, [email protected] <
>
> > > [email protected]> wrote:
> > > > Hey guys,
>
> > > > here is a quick demo I put together of a 3D car game with physics.
> > > > Powered by molehill ;)
>
> > > >http://www.mind-probe.com/as3/molehill/
>
> > > > Best,
> > > > Sven
>
> > > --
> > > ___________________
>
> > > Actionscript 3.0 Flash 3D Graphics Engine
>
> > > HTTP://AWAY3D.COM

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