Wow man ,step by step is a long story.Basically you need OpenCollada
plugin,rig your character in 3DsMax using biped skeleton.Load predefined
motion capture file (there are tons of free in the web) or make a custom
keyframing.Than export.See examples in Away3D trunk.

Shorter way is to buy this book and you get it all there ;) :
http://www.packtpub.com/away3d-3-6-cookbook/book

On Wed, May 25, 2011 at 2:07 PM, Shai <[email protected]> wrote:

> Hi,
>
> I would like to know what is best way to import 3D models with bone
> animation from max 2010 to away3D, and who it is done (step by step)?




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