Wow man ,step by step is a long story.Basically you need OpenCollada plugin,rig your character in 3DsMax using biped skeleton.Load predefined motion capture file (there are tons of free in the web) or make a custom keyframing.Than export.See examples in Away3D trunk.
Shorter way is to buy this book and you get it all there ;) : http://www.packtpub.com/away3d-3-6-cookbook/book On Wed, May 25, 2011 at 2:07 PM, Shai <[email protected]> wrote: > Hi, > > I would like to know what is best way to import 3D models with bone > animation from max 2010 to away3D, and who it is done (step by step)? -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net Tel:054-4962254 [email protected] [email protected]
