Either an antialising issue or line/triangle draw conflict. do you run in quality high or low?
But note that you could have similar results for your 3d pong using a single map, says 256x128 with a a blue rect 250x128 en rest green then pass settings as scaleX = .2 and scaleY= .5 to your material. could mean for your project: no extra planes, no lines, same look at higher framerate and no issue as you describe the "tunnel" could also be done in a single pass using LinearExtrude or Lathe instead of 4 planes (what I presume that you use in this case). Fabrice On May 27, 2011, at 12:32 PM, Valts Darznieks wrote: > http://img.lejup.lv/images/1306492152.png > > Please take a look at image above. > Top and bottom plane has same stripes on it as left and right, but it > somehow it skips to show last 2 lines. > Not only that : 2nd line is thiner than 1st and 3rd line is again same > as 2nd (althou they are all the same width, from this view every line > should be bit thiner than prev) > Now when i rotate the plane a bit all the lines show up as they > should. >
