I can load models in as3 with away3D 3.6 in main() as . I am asking
the best way to load many models with as3 and away3D 3.6.


What I want to do is load many models when finished dispatch an event
to say I am finished.

Usually I load all models from a separate class but i dont know if 3D
models are best loaded this way.

I have made 2D games and this is easy to load as you get a loader
event.

model5 is a AS class 3D model. To load 30-40 of these models (all
small size)

        var modelMaterial2:BitmapMaterial =
                                new BitmapMaterial(Cast.bitmap(AS3Material2));


                        model5 = new Cube2( 1);
                        model5.material = modelMaterial2;
                        model5.z =100;
                        model5.y=50;
                        model5.x=0;
                        view.scene.addChild(model5);

                        EnemyList.push(model5);

what do I do?

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