I can load models in as3 with away3D 3.6 in main() as . I am asking
the best way to load many models with as3 and away3D 3.6.
What I want to do is load many models when finished dispatch an event
to say I am finished.
Usually I load all models from a separate class but i dont know if 3D
models are best loaded this way.
I have made 2D games and this is easy to load as you get a loader
event.
model5 is a AS class 3D model. To load 30-40 of these models (all
small size)
var modelMaterial2:BitmapMaterial =
new BitmapMaterial(Cast.bitmap(AS3Material2));
model5 = new Cube2( 1);
model5.material = modelMaterial2;
model5.z =100;
model5.y=50;
model5.x=0;
view.scene.addChild(model5);
EnemyList.push(model5);
what do I do?