hi, i have a problem, i want to set a new texture to loaded
model(DAE)

i tried this way, but it didn't work.

var mat2:BitmapFileMaterial = new BitmapFileMaterial("../asset/
texture1.jpg");

baseOb.material = mat2;   // baseOb is a Collada

and this

var mesh :Mesh = baseModel as Mesh;
mesh.material = mat2;

have you an example for model texture change. Thanks.

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