hi, i have a problem, i want to set a new texture to loaded model(DAE) i tried this way, but it didn't work.
var mat2:BitmapFileMaterial = new BitmapFileMaterial("../asset/
texture1.jpg");
baseOb.material = mat2; // baseOb is a Collada
and this
var mesh :Mesh = baseModel as Mesh;
mesh.material = mat2;
have you an example for model texture change. Thanks.
