http://tooobvious.info/files/bin-release/AnimalViewer3D.html

I have made an image carousel whose images are loaded by xml and
placed in the View.
(taken from this tutorial
http://www.lidev.com.ar/away3d-piclens-tutorial/
by Li).
I have an event listener that should be triggered when all images are
finished loading and on stage.
In front of the view sprite I have a normal flash sprite with an intro
animation of a white elipse expanding. This anim is acting as a
preloader because it is supposed to cover the view until all the
carousel images are all visible on stage. But this doesn't work, as
the images are still not visible after the white elipse sprite has
been removed from the stage - then they appear.
Oddly enough, there are some loader graphics on the images which also
don't appear (the images just pop into place) , as though the issue is
perhaps not related to loading only.

The removal of the the white elipse is done by a function that is
called from a progressevent listener after all images have been
loaded. I can post the code when I get home (which I don't have now)
but is the issue related to the fact that the elipse sprite is not
inside of the away3d view sprite?

Thanks for any advice
Lawrence

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